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Poison is the most effective spell against the Night Witch.If timed correctly, not only will the Poison cripple the Night Witch, it will also eliminate all the spawned Bats. Just like the regular Witch, if the Night Witch summons Bats while under Rage, her Bats are also affected.Upon deployment, the Night Witch's first wave of Bats spawns more quickly that all subsequent spawns, appearing 1 second after she is deployed.When she is placed directly behind the King's Tower, 1 Bat will fly into the other lane, which can be useful if the player wants to lightly protect the other lane. The Night Witch can be used to effectively counter the Graveyard since her Bats can quickly defeat the Skeletons.Conversely, it is also a great synergy with Graveyard. The Night Witch will tank for the Graveyard, while the Skeletons and Bats deal massive damage while staying relatively spread out. A Night Witch, even with the assistance of a Princess Tower, cannot prevent a Balloon from connecting to the Tower.Her first wave of Bats don't spawn and attack quickly enough to prevent the Balloon's first attack, even when she is placed slightly in advance.
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The Night Witch's role in a deck is fairly different compared to her counterpart, the Witch.The Night Witch does not do splash damage, only spawns two Bats at a time, is very fragile without the help of a tank unlike how Witch could protect herself using the spawned Skeletons, and cannot target air troops.